When I make a clock, I start with a perfectly square background, as that makes setting up the all the rotators easy. } ] I have seen other post in the past where people have asked this type of question, so I thought I would post how I was able to fix it. It's amazing how much clearer a person can think after 7 hours sleep. Ok, the fix for this was actually far easier than I thought it would be. Press Alt+Space together, release them and press M, then use the arrow keys to move the window." to move it. This is likely a design decision based on the fact that the area used to drag a skin is at the top of the window (in a normal app) and MS doesn't want to go back to the bad 'ol days when you could accidentally move a window's title bar outside the top and not be able to drag it back anymore and end up with a window that requires "Click anywhere on the window so it's got focus. The long and the short of it is that Windows really doesn't want stuff hanging outside the top of the screen. You might be able to force a negative Y and then set "click through" so you can't touch it, but I'm not sure what will happen if you unload and load the skin or when you reboot. You can actually force it there with a negative number in WindowY in Rainmeter.ini (or by setting a negative number in Manage for the Y coordinate), but as soon as you drag it even one pixel with the mouse it will snap fully onto the screen. Yes, Windows will not allow any window (not just Rainmeter) to extend above the top of the screen. }:[ I am just wondering why this ONLY affects the top of the screen.? Any ideas on why? If I crop the images, it will play hell with the offsets and getting things positioned correctly. As you can see, it will go off the sides and the bottom no problem, But when I drag it to the top and let go of the mouse, it "snaps" back down to it's current height on the screen. However, even after unchecking "Keep On Screen" and "Snap To Edges", it refuses to go any higher on the screen. }:] Anyways, I know there is an "invisible" portion of the clock that extends up just as high as the tree at the bottom extends down. CybOrSpasm wrote:Ok, guess what I am working on.
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